Obsidian doubles down on depth: The Outer Worlds 2 embraces its old-school RPG roots, says Brandon Adler

As The Outer Worlds 2 barrels toward its October 29, 2025 release date, Obsidian Entertainment is making its philosophy crystal clear: role-playing games should be deeper, crunchier, and more reactive. Game Director Brandon Adler put it bluntly in a recent Gamertag Radio interview with Danny Pena: “Players want deeper RPGs.”

Adler argues that too many modern RPGs have been sanded down in the name of accessibility. The result, he says, is systems that feel overly simplified—exactly the opposite of what long-time fans crave. The Outer Worlds 2 is Obsidian’s answer: a larger, more reactive sequel where your choices, character builds, and playstyle meaningfully reshape outcomes across quests, factions, and narrative arcs.

It’s a deliberate course correction from the 2019 original. While that game earned critical praise and sold over 5 million copies by late 2023, veteran players often found its RPG systems a bit light. The new entry doubles down on player agency and buildcrafting, embracing granular stats, perks, and tools that encourage experimentation. As Adler put it, “Let’s give players those options.” The studio has pored over community feedback and wants you to try “all the different types of builds” without hand-holding that undercuts the satisfaction of mastering a unique setup.

This push toward richer mechanics lands during what Obsidian calls its “Year of Obsidian.” Following February’s launch of Avowed and the surprise early access debut of Grounded 2, The Outer Worlds 2 closes out a standout stretch for the studio. For Adler—taking the helm of a AAA project for the first time after leading DLC on Pillars of Eternity: Deadfire—the sequel draws on Obsidian’s legacy of choice-driven RPGs, including the Pillars series and the enduring classic Fallout: New Vegas.

The broader market is signaling the same appetite. Larian’s Baldur’s Gate 3 has sold around 15 million copies worldwide since 2023 and generated hundreds of millions in profit, proving there’s a massive audience for complex, consequence-rich role-playing. Obsidian aims to meet that demand with a satirical sci-fi epic set in Halcyon’s corporate dystopia, now with expanded exploration and systems that reward creative problem-solving.

When The Outer Worlds 2 launches on PC, Xbox Series X|S, and PS5, expect a sharper focus on meaningful choices, diverse character builds, and outcomes that ripple far beyond a single conversation or firefight. For RPG fans who’ve been asking for more depth, Obsidian’s message is simple—and this time, it’s built into every layer of the game.