Treyarch Studio Head Mark Gordon Steps Down After More Than Two Decades
Treyarch is entering a new leadership era as longtime studio head Mark Gordon steps down after 22 years with the company. Gordon is leaving his role to focus on what the studio described as his “next chapter,” closing a major chapter in the history of one of the most recognizable developers behind the Call of Duty franchise.
Gordon’s career in games began in 1996, and he joined Treyarch in 2005 as Chief Technology Officer. Over the years, he played a key role in shaping the studio’s technical direction and creative output, helping guide multiple major projects across Treyarch’s portfolio. In 2016, he became head of the studio, taking on a larger leadership role during a period when Treyarch continued to expand its influence within the Call of Duty series.
His work has been closely tied to several major entries, including Call of Duty 2: Big Red One, Call of Duty 3, Call of Duty: World at War, and the Black Ops series. These titles helped define Treyarch’s identity and cemented the studio as one of the most important teams working on the blockbuster franchise.
Following Gordon’s departure, Kevin Hendrickson and Yale Miller will take over as co-studio heads. Both are longtime Treyarch leaders with extensive experience in game development and franchise management. The studio described them as veterans with deep knowledge of Call of Duty and a strong commitment to Treyarch’s culture, creative goals, and future direction.
Treyarch thanked Gordon for his leadership, friendship, and contributions to the studio, emphasizing the impact he had not only on its games but also on its people and workplace culture. His departure marks a significant transition for the developer, but the appointment of Hendrickson and Miller suggests the studio is aiming for continuity as it moves forward.
With Treyarch continuing to be a central force in the Call of Duty franchise, fans will now be watching closely to see how its new co-studio heads guide the next phase of the studio’s work.






