Sound System

Sound System Release Pushed Back to November

Sound System Delayed to November 4, Bringing Guitar Controller Rhythm Action Back to PC

Echo Foundry Interactive has confirmed a short delay for Sound System, its upcoming rhythm game inspired by the classic era of plastic guitar controllers. The game was originally scheduled to launch on October 16, but it will now arrive on November 4.

Sound System will first launch on PC through Steam Early Access. After that, the studio plans to bring the full version to PC, Xbox Series X|S, Switch 2, and PlayStation 5.

The game is being positioned as a modern return to the living-room music game experience that became popular nearly two decades ago. Echo Foundry Interactive co-founder Lennon Lange said the team hopes Sound System can help bring families together again in the same way music games did 20 years ago.

A new rhythm game from a familiar guitar game veteran

Sound System has an interesting connection to the genre’s past. Marcus Henderson, a guitarist who recorded many of the guitar parts players performed in Guitar Hero, is involved with the project alongside the team at Echo Foundry Interactive.

The goal is simple: bring back the excitement of rhythm-based guitar gameplay while making it accessible for both longtime fans and new players.

One of the biggest features is controller compatibility. Sound System is designed to work with guitar controllers that players may already own. For those who do not have one, the game can also be played with a standard controller or a keyboard.

Players can perform as guitar, bass, or vocals, hitting notes to build combos and increase multipliers. The whammy bar also returns for moments when a solo needs extra flair.

Built for casual players and rhythm game veterans

Sound System is designed to welcome different skill levels. The game includes four difficulty settings, ranging from Easy to Legendary.

Classic mode removes failure, allowing players to finish songs even if they miss notes. This makes it ideal for parties, families, and friends who may not have much rhythm game experience.

For more competitive players, Pro mode adds pressure by limiting how many notes can be missed. This mode is aimed at those who want a tougher challenge and a more skill-based experience.

Local multiplayer is also a major focus. Up to three players can play together on the same PC using split screen. Players can team up as a band or compete against each other to see who delivers the best performance.

Create custom charts with PulseMap

Sound System will include PulseMap, an in-game chart editor that lets players create their own note charts for songs. The editor uses the same .chart format as Clone Hero, which should make it familiar to players already involved in the custom rhythm game community.

PulseMap also allows players to customize the background visuals and videos that appear behind the band during performances. This gives creators more control over the look and feel of their custom tracks.

What to expect from Early Access

Echo Foundry Interactive expects Sound System to remain in Early Access for around six months. During that period, the studio plans to expand the game with additional features and content.

One planned feature is music uploads, allowing players to use their own music collections in the game. Online multiplayer for up to three players is also planned for the full release.

The Early Access version will launch at a lower price than the final version. As more content and features are added, the price is expected to increase.

With support for existing guitar controllers, local multiplayer, custom chart creation, and future online play, Sound System is shaping up to be a promising rhythm game for fans who miss the golden age of guitar-based music games. The new November 4 release date gives Echo Foundry Interactive a little more time to prepare its Early Access debut while players get ready to plug in and play.