NVIDIA has released its new GeForce Game Ready 595.97 WHQL driver, bringing day-one style optimizations and fresh DLSS support for several upcoming and recently updated PC games. The headline additions are Forza Horizon 6 and Alan Wake Remastered, along with new performance-focused updates for other titles that leverage the latest DLSS features.
Forza Horizon 6 is set to be a major showcase for GeForce RTX hardware. The game takes players to Japan with a huge lineup of more than 550 real-world cars, wrapped in the series’ signature Horizon Festival structure that supports solo play and co-op. On PC, it’s built to highlight high-end setups with 4K HDR visuals, ultrawide display support, uncapped frame rates, ray-traced reflections, and ray-traced global illumination. With the 595.97 driver, NVIDIA is spotlighting that Forza Horizon 6 will include DLSS 4 with Multi Frame Generation at launch, aiming to help RTX users maintain high frame rates while keeping image quality and visual effects cranked up.
Release timing is also part of the appeal. Forza Horizon 6 arrives on May 19 for PC Game Pass and the Xbox app via the Microsoft Store, as well as Steam. Players who choose the Premium Edition or Premium Upgrade can start up to four days early on May 15.
Another racing game getting attention in this driver update is Screamer, Milestone’s futuristic, anime-styled survival racer set in the city of Neo Rey. When it launches on PC on March 26, GeForce RTX players will be able to use DLSS 4 with Multi Frame Generation to push performance higher, especially useful in fast-paced, effects-heavy racing scenes.
On the horror side, Subliminal is a psychological experience inspired by “The Backrooms,” built around puzzles that manipulate perspective and lighting. Because lighting is central to both the gameplay and the atmosphere, the game encourages players to enable hardware-accelerated ray-traced effects. To keep performance smooth while using those demanding settings, Subliminal includes the full suite of DLSS technologies, including DLSS 4 with Multi Frame Generation.
Alan Wake Remastered is also getting a notable boost. The remaster already upgraded the original experience with improved textures, models, effects, and cinematics, and it previously supported DLSS Super Resolution across earlier versions. Now, as part of a new update that also introduces HDR and other changes, the game supports DLSS 4.5 Super Resolution when players choose DLSS Performance or Balanced modes. The goal is clearer image quality and better reconstruction while still targeting strong frame rates.
Beyond game support, the GeForce Game Ready 595.97 driver addresses several specific PC gaming issues. NVIDIA lists a fix for texture corruption that could occur in Halo Infinite on R595 drivers. It also resolves stability problems in HITMAN World of Assassination when NVIDIA Smooth Motion is enabled, plus stability issues some players encountered after enabling DLSS Frame Generation while Instant Replay was active.






