Monster Hunter Outlanders Launches Its Second Closed Beta on iOS and Android Now Live

Capcom and TiMi Studio Group have kicked off the second closed beta test for Monster Hunter Outlanders, the upcoming free-to-play mobile action RPG heading to iOS and Android. The test went live on April 29 at 02:00 UTC and is available to selected players across a wide range of regions, including North America, Japan, Europe, Southeast Asia (including Malaysia, Singapore, and the Philippines), as well as markets such as the United Kingdom, Mexico, and Germany. If you were chosen, you should have received an email invitation with instructions to download and access the beta.

What makes this round especially notable is that it’s the first closed beta for Monster Hunter Outlanders without an NDA. That means players are allowed to share gameplay clips, screenshots, and first impressions publicly, and community coverage is already spreading quickly across social platforms and video channels. For anyone curious about how Monster Hunter translates to a mobile-first format, this is the best look yet at the game in motion.

A new Adventurer system adds team roles while keeping Monster Hunter’s weapon identity

One of the biggest additions in CBT2 is a class-based Adventurer system. Rather than abandoning the series’ traditional focus on weapon choice, the new setup aims to give co-op hunts clearer roles and stronger team synergy while still letting combat revolve around the familiar feel of Monster Hunter weapons.

Three new playable Adventurers are included in this beta:
Midori, a stylish Long Sword user whose weapon is concealed inside a shamisen, built for evasive play and counter-focused timing.
Pyro, a Great Sword specialist designed for aggressive offense, leaning into charged attacks and heavy-hitting finishers.
Pepper, a Heavy Bowgun user who emphasizes aerial mobility and brings an Ultimate ability that can slow and disrupt monsters during their attacks.

The Lance arrives as a new weapon type in the beta

CBT2 also introduces the Lance as the sixth playable weapon. It joins Sword and Shield, Great Sword, Long Sword, Bow, and Heavy Bowgun. The Lance carries over its signature charge mechanic, but with a mobile-friendly twist: it includes a running charge that isn’t present in the main console entries, helping it fit a faster, more flexible mobile combat pace.

Two new regions, side activities, and building add more to do between hunts

This beta opens up two fresh areas to explore: the Searing Plains and the Giantwood Locale. Alongside monster hunting, each region includes extra activities designed to make the world feel more like a living adventure space. Players can try a zen stone-balance mini-game, take on gliding challenges, and complete egg-collecting runs. There’s also a building system that lets you construct and upgrade field facilities, giving progression a layer beyond gear and combat.

New Radiant Monsters and a teased mystery creature

CBT2 expands the roster with new Radiant Monster variants, including Radiant Diablos, Radiant Anjanath, Radiant Barroth, Radiant Rathian, and Radiant Pukei-Pukei. A mysterious new creature is also teased, though it hasn’t been officially named yet.

BBQ cooking returns, and co-op supports up to four players

Longtime fans will appreciate that BBQ cooking makes its return, bringing back a classic Monster Hunter flavor alongside the action. Co-op play is also a major focus, with support for up to four players, reinforcing the series tradition of teaming up to take down bigger threats.

Monster Hunter Outlanders is in development at TiMi Studio Group under Capcom’s license. TiMi is known for large-scale mobile titles, and this project is designed specifically for a full mobile release on iOS and Android. A launch window hasn’t been announced yet, but with the NDA now lifted and a major second beta underway, expect a lot more gameplay discussion and hands-on impressions to surface while testing continues.