RTX Spark laptop shown to be running Alan Wake 2 and PRAGMATA fluidly

RTX Spark Laptops Tackle PRAGMATA and Alan Wake 2, But Frame Generation Steals the Show

NVIDIA RTX Spark Shows Strong Early Gaming Performance on Surface Laptop Ultra

NVIDIA’s upcoming RTX Spark laptop platform is starting to look far more exciting than expected, especially for gamers watching the rise of ARM-based Windows machines. While earlier showcases only hinted at gaming performance, a new hands-on clip has offered a clearer look at what these laptops may be capable of when running demanding AAA titles.

The footage reportedly shows Microsoft’s Surface Laptop Ultra, powered by NVIDIA’s RTX Spark platform, running Alan Wake 2 and Capcom’s PRAGMATA smoothly. Both games are known for pushing modern hardware, particularly Alan Wake 2, which is one of the most graphically demanding PC games available thanks to its advanced lighting, ray tracing, and heavy GPU requirements.

At Computex 2026, NVIDIA claimed that RTX Spark laptops could run modern AAA games at up to 100FPS at 1440p resolution. That is a bold promise for a laptop system-on-chip, especially one designed around an ARM-based architecture. The company also emphasized that its full suite of performance-enhancing technologies, including DLSS, Ray Reconstruction, Reflex, and Frame Generation, would play a major role in delivering those high frame rates.

The new demo gives those claims more credibility. Even though no FPS counter was visible, the gameplay appeared fluid, suggesting that the Surface Laptop Ultra was maintaining a playable and consistent frame rate. The demos were said to be running with DLSS 4.5 Ray Reconstruction enabled, which strongly indicates that ray tracing was active. However, it remains unclear whether path tracing was also enabled, as that feature is significantly more demanding and can heavily impact performance even on high-end GPUs.

One important detail revealed later is that Frame Generation 2x and NVIDIA Reflex were enabled during the demos. Reflex helps reduce input latency, which is especially important when using Frame Generation, as generated frames can otherwise make controls feel less responsive. This suggests NVIDIA is aiming to balance higher frame rates with smoother gameplay and lower latency.

Interestingly, RTX Spark’s Blackwell-based GPU architecture reportedly supports Multi Frame Generation up to 6x, but the Surface Laptop Ultra demo used only 2x Frame Generation. That could mean NVIDIA is being conservative with early demonstrations, or that the showcased titles were tuned to prioritize responsiveness over maximum FPS. Either way, the fact that Alan Wake 2 and PRAGMATA were already running well on early hardware is a promising sign.

The Surface Laptop Ultra model shown in the demo operates with a 110W TDP, which is not the highest power configuration expected for RTX Spark laptops. Some upcoming ASUS models using the same NVIDIA silicon are said to support up to a 140W power limit. That higher power envelope could deliver a noticeable performance uplift, potentially pushing frame rates even closer to NVIDIA’s advertised 1440p gaming targets.

Another major advantage for RTX Spark laptops appears to be memory capacity. With a generous amount of shared memory available, VRAM limitations should be less of a concern compared to many traditional gaming laptops. This could be especially useful in modern titles that demand large amounts of graphics memory for high-resolution textures, ray tracing, and open-world environments.

Still, there are questions that remain unanswered. Alan Wake 2 and PRAGMATA may have received specific optimization work for NVIDIA’s new platform, so the real test will come when RTX Spark laptops run a wider range of games. Titles built on Unreal Engine 5, for example, are often extremely demanding and can vary greatly in performance depending on optimization. Games using technologies like Nanite and Lumen will be important benchmarks for showing how capable RTX Spark really is.

Even with those unknowns, this early showing is encouraging. NVIDIA’s first major push into ARM-based laptop gaming appears to be off to a strong start, especially if the final retail devices can deliver smooth 1440p gameplay in demanding AAA titles. With DLSS, Ray Reconstruction, Reflex, and Frame Generation working together, RTX Spark could become a serious option for gamers who want powerful performance in thinner, more efficient laptops.

If the upcoming RTX Spark laptop lineup can maintain this level of performance across a broader range of games, it could mark a major turning point for ARM-based Windows gaming machines. The Surface Laptop Ultra demo may only be an early preview, but it suggests that NVIDIA’s new platform has the potential to compete strongly in the next generation of gaming laptops.