DLSS 5 Neural Rendering has unofficially been enabled on AMD RDNA 4 graphics cards, and the early results are both impressive and very experimental. A modder has managed to get NVIDIA’s latest DLSS 5 NR technology running on a Radeon RX 9070 XT using a simple executable-based workaround, showing that the feature is not strictly limited to GeForce RTX 50-series hardware in every scenario.
Over the past few days, DLSS 5 has been appearing in more games through unofficial methods, beyond its limited official rollout. Enthusiasts have already found ways to activate DLSS 5 Neural Rendering on older NVIDIA GPUs, including RTX 40, RTX 30, and RTX 20 series cards. NVIDIA has previously indicated that some DLSS 5 features would eventually reach RTX 40 GPUs, but for now, the newest neural rendering technology remains largely tied to the RTX 50 lineup in official implementations.
That has not stopped the modding community from experimenting.
The key reason this latest discovery is gaining attention is FP8 support. DLSS 5 Neural Rendering currently relies on FP8 for its real-time neural rendering model. Since AMD’s latest RDNA 4-based Radeon RX 9000 series GPUs include native FP8 hardware support, some enthusiasts believed it might be possible to make DLSS 5 NR run on AMD hardware as well. Now, early testing suggests that it can work, at least in select games and under specific conditions.
A gaming hardware creator recently demonstrated the workaround running on a Radeon RX 9070 XT in Cyberpunk 2077. The process involves placing a file named “dlssnr_on_amd_setup.exe” into the game’s binx64 folder. In the case of Cyberpunk 2077, this is the same directory where several important game executable and rendering files are stored. Users also need to place the “nvngx_dlssnr.dll” file in the same folder.
After launching the setup executable, the user follows a short set of instructions. Once that is complete, the game can be started normally. The player then enables FSR, either FSR 3 or FSR 4, depending on the title and configuration. After opening the overlay with the End key, the executable is run again, where the user can select the update option to enable DLSS 5 Neural Rendering or remove it to disable the feature.
The result is a fascinating proof of concept: DLSS 5 Neural Rendering can be activated on an AMD Radeon RX 9070 XT. However, the current performance is far from practical.
In Cyberpunk 2077, the RX 9070 XT was shown running at more than 80 FPS before DLSS 5 NR was enabled. Once Neural Rendering was switched on, performance dropped sharply to around 11 to 12 FPS. That massive decline makes the feature unusable for normal gameplay in its earliest form, but it also highlights how experimental this workaround still is. The performance hit is likely due to missing optimizations, unofficial implementation, and the fact that the technology was never intended to run this way on AMD GPUs.
The modder has continued releasing newer versions of the tool since the first demonstration. One of the later alpha builds reportedly improves performance by around 12 percent, allowing Cyberpunk 2077 to reach roughly 30 FPS at 1080p in certain conditions. That is still not ideal, especially for a high-end modern graphics card, but it shows that progress is being made quickly.
The workaround is also said to function in GTA V Enhanced on the Radeon RX 9070 XT using a similar method. That suggests the technique may not be limited to one game, although compatibility will likely vary widely. Some titles may work, others may crash, and many may require additional adjustments before DLSS 5 Neural Rendering can function at all.
This development is important because it raises bigger questions about the future of AI-powered upscaling and neural rendering. DLSS has traditionally been tied to NVIDIA hardware, while AMD users rely on FSR and Intel users rely on XeSS. But as modern GPUs from multiple vendors begin supporting similar AI-focused instructions and formats such as FP8, the line between proprietary features and hardware capability becomes more interesting.
For now, this is not a plug-and-play solution for everyday gamers. It is an unofficial mod, it requires manual file placement, and it can dramatically reduce performance. Anyone experimenting with it should understand the risks, back up game files, and avoid using it in multiplayer environments where modified files could cause issues.
Still, the fact that DLSS 5 Neural Rendering can be made to run at all on an AMD RDNA 4 GPU is a major milestone for the enthusiast community. It shows how quickly modders are exploring the limits of next-generation rendering technology and how much untapped potential may exist in modern graphics hardware.
The Radeon RX 9070 XT running DLSS 5 NR is not yet a practical gaming solution, but it is a compelling glimpse into what could be possible with better optimization, broader hardware support, and continued experimentation.






