Meta is pushing the boundaries of virtual reality by developing two innovative VR headsets that bridge the gap between the real and digital realms. These prototypes, set to be showcased at SIGGRAPH 2025 from August 10 to August 14, promise to redefine the VR experience.
One of the prototypes, named ‘Tiramisu: Hyperrealistic VR,’ is designed to deliver above retinal resolution that’s leagues ahead of the existing Meta Quest 3. It offers triple the contrast and 3.6 times the pixels per degree (PPD), with brightness up to 14 times greater. This technological leap aims to provide the most lifelike VR visuals yet, thanks to its dual high-resolution µOLED displays. However, this impressive realism does come with trade-offs: a reduced field of view (FOV) confined to 33 inches by 33 inches, and a bulkier design compared to current market options. To manage its high-resolution demands, Meta employs DLSS 3 (Deep Learning Super Sampling) to run an Unreal Engine 5 demo.
The second prototype, ‘Boba 3,’ shifts the focus to an expansive FOV, offering a horizontal view of 180 degrees and a vertical view of 120 degrees. This is a substantial increase compared to the Quest 3’s FOV, ensuring a more immersive experience. The Boba 3 also sees a slight improvement in resolution, with 30 PPD. Moreover, it uses the same lens technology as the Quest 3, but with a lighter design that suggests a more feasible commercial launch.
While the release date for these headsets is still up in the air, the Boba 3 seems closer to mass production, whereas the Tiramisu serves as a glimpse into future possibilities. These developments reflect Meta’s commitment to enhancing VR technology, aiming to captivate both tech enthusiasts and the broader market.






