Marvel’s Wolverine Is Already Running on PC Through a PS5 Emulator, but Don’t Expect Playable Performance Yet
Marvel’s Wolverine is already being shown running on PC, but this is not an official PC port. Instead, the game is being tested through KytyPS5, a free and open-source PlayStation 5 emulator that allows a computer to mimic Sony’s console hardware.
What makes this especially interesting is that the footage is not limited to a static menu, a title screen, or a pre-rendered cutscene. The game is actually running in real time, with player control and visible gameplay. That alone is a major milestone for PS5 emulation, even if the current performance is still far from practical.
The latest footage began circulating after BrutalSam shared a post on X on October 3 showing Insomniac’s Marvel’s Wolverine running through KytyPS5 at around 20 frames per second. For a modern action game, that is still too slow to be considered playable, but it is a surprisingly fast leap for such early emulator progress.
Another test from the YouTube channel Unreal Gaming PC paints a more demanding picture. Using a Ryzen 7 9800X3D processor and an Nvidia GeForce RTX 4080 graphics card, the game reportedly ran mostly between 6 and 9 frames per second, with certain scenes climbing to around 20 frames per second. That is nowhere near smooth enough for Wolverine’s fast-paced combat, but it shows that the emulator is already capable of pushing actual gameplay rather than simply booting the software.
The hardware demand also appears to be extremely high. The test reportedly used the full 16GB of VRAM available on the RTX 4080, suggesting that Marvel’s Wolverine is currently very heavy to run under emulation. It is still unclear whether the biggest bottleneck is the GPU, CPU, emulator efficiency, memory handling, or a combination of all of them.
The frame rate, however, may not be the most important detail here. The timeline is what stands out.
Just days earlier, on September 28, Marvel’s Wolverine had only reached its first visible sign of life in an experimental PS5 emulator. At that stage, it was reportedly showing a “Press Start” screen at roughly 2 frames per second on a Ryzen 7 7800X3D paired with an RTX 5090. Within less than a week, the game had advanced from barely displaying a menu to running actual gameplay at much higher speeds on a less powerful graphics card.
The emulator build used in that later test was dated September 30, which shows how quickly development is moving. KytyPS5 is being updated at a rapid pace, with builds available for Windows, Linux, and macOS. The project has also received multiple new releases in a short span of time, meaning any current benchmark could become outdated almost immediately as optimization continues.
That does not mean PC players should expect to play Marvel’s Wolverine through emulation any time soon. KytyPS5 does not include games or PlayStation system software, and users are expected to provide their own legally obtained files. Moving game data from a PS5 to a PC is also not a simple process for the average player. More importantly, the current performance is nowhere near what most people would consider enjoyable.
In other words, this is not a replacement for owning a PlayStation 5. Nobody is going to comfortably complete Marvel’s Wolverine at single-digit frame rates.
Still, the progress is difficult to ignore. Older console emulators often took years before they could properly run major exclusive games. By the time those titles became playable, the original hardware was usually near the end of its life cycle or already replaced. This situation feels different. A major first-party PS5 game has gone from release to recognizable PC gameplay through emulation in a remarkably short period, while Sony’s current console remains its flagship platform.
For now, this does not pose an immediate threat to Marvel’s Wolverine sales. The game is not realistically playable on PC through KytyPS5 in its current state. But the speed of progress raises a bigger question about the future of PlayStation exclusives and PC access.
If PS5 emulation continues improving at this pace, the conversation may shift from whether major PlayStation 5 games can run on PC to how soon they can become playable. That could put additional pressure on Sony as more players ask for official PC versions, clearer ownership policies, and more consumer-friendly access to the games they buy.
Marvel’s Wolverine on PC is not truly here yet. But the first signs are already moving faster than many expected.






