Warhorse Studios on AI in Kingdom Come: Deliverance: “No Replacement for Human Craft,” Developers Say in Reddit AMA

Warhorse Studios, the developer celebrated for Kingdom Come: Deliverance, is finding itself in the spotlight again—this time over a topic many gamers are watching closely: the use of AI in video game development, particularly for translation work.

The debate reignited after a former Czech-to-English translator and editor for Kingdom Come: Deliverance 2 shared a post on Reddit explaining why he left the studio. According to his account, he was called into a meeting and told his role would soon be unnecessary because the company planned to move forward with AI-assisted translation. The translator said he had worked with Warhorse since 2022, and the claim quickly spread across the community, sparking anger and concern about job displacement and the impact AI could have on writing quality and localization accuracy.

As discussion intensified, Warhorse addressed the controversy during a Reddit AMA on r/gaming. Many questions circled back to AI, and the studio responded carefully but clearly. Warhorse insisted it does not consider AI a replacement for people and emphasized that it is not planning to ship AI-generated content in its finished games.

The studio’s message to fans was direct: AI might be used by some team members as a tool during early production, but AI-generated text is not used in the final game. Warhorse also said it has no intention of changing that approach in the future. In other words, the studio is framing AI as a behind-the-scenes helper during development, not as a substitute for professional translators, editors, or writers when it matters most—what players actually read in the released game.

Creative director Prokop Jirsa added more detail in the same thread, stating the company is actively hiring new English translators and made a point of clarifying they are “actual humans.” Warhorse also claimed it plans to maintain the same number of human translators on its upcoming project as it had for Kingdom Come: Deliverance II, which appears aimed at reassuring fans worried about localization roles disappearing.

Still, skepticism didn’t vanish. Some fans continued to challenge the studio with sharp questions, including which team members could be replaced by AI. Warhorse pushed back with a firm response, saying it hopes none of them will be replaced—ever—and that this applies to the entire team.

While the AI and translation discussion dominated much of the conversation, Warhorse also dropped a separate tease that immediately grabbed attention: the studio is working on “a huge immersive RPG.” However, it didn’t confirm what that project actually is. Fans are now left speculating whether this could mean Kingdom Come: Deliverance 3 or a different rumored project, but for now the studio is keeping details under wraps.

For Warhorse, the AMA served as both a damage-control moment and a statement of intent: it wants players to believe the studio’s future relies on human creativity and expertise, with AI kept in a limited, early-stage role—rather than becoming the voice of its games.