Tomo: Endless Blue Sets Sail for Switch 2 in 2026

Tomo: Endless Blue Confirmed for Nintendo Switch 2 After Strong Kickstarter Support

Indie studio Onibi has confirmed that Tomo: Endless Blue, its charming anime-inspired creature-collecting action RPG, is coming to Nintendo Switch 2. The newly announced version will launch alongside the previously revealed Windows PC release on Steam, with the game currently planned for 2026.

The announcement arrives as Tomo: Endless Blue continues to perform strongly on Kickstarter. The campaign has already come close to doubling its original funding goal, showing clear interest from players who are excited about its mix of creature companionship, exploration, building, farming, crafting, and cozy life simulation. Onibi also revealed that Mac and Linux versions are planned, along with DRM-free options for players who prefer alternative ways to own the game.

Onibi founder and CEO Benjamin Devienne said the community had been asking about a Nintendo Switch 2 version from the earliest days of the campaign. He explained that Tomo: Endless Blue is built around the fantasy of sailing into the unknown, discovering rare creatures, bringing them home, and creating a world around them. According to Devienne, that concept feels like a natural fit for Nintendo hardware, making the Switch 2 announcement a fitting way to celebrate the final stretch of the Kickstarter campaign.

Tomo: Endless Blue takes players into a vast ocean realm known as the Endless Blue, where mysterious creatures called Tomo live across drifting islands formed from the remains of lost civilizations. Each island is procedurally generated and designed to feel like a small world of its own, complete with villages, characters, secrets, ruins, and unique Tomo to discover.

Players can choose how they want to experience the adventure. Some may focus on battling alongside their Tomo companions, while others may prefer building vehicles, crafting useful machines, farming, cooking, or simply enjoying daily life with friends. The game blends action RPG combat with cozy simulation elements, giving players plenty of freedom to shape their journey.

One of the biggest features of Tomo: Endless Blue is its creature system. The Tomo are not just collectible monsters used for combat. They also act as everyday companions who can help with building, farming, crafting, cooking, and exploration. Each Tomo has its own abilities, giving players new ways to interact with the world and overcome challenges.

Exploration is also a major focus. The game combines handcrafted content with custom procedural generation to create varied islands filled with surprises. Players can search for mythical Tomo, face powerful Tomo Champions, explore ancient ruins, and uncover the stories behind each forgotten civilization scattered across the Endless Blue.

Tomo: Endless Blue also features voxel-based physics, allowing players to build vehicles and machines block by block. Boats, cranes, airships, and other contraptions can be created to help with travel, exploration, or daily tasks. Because the game’s blocks follow real-world physics, players will be encouraged to experiment with creative designs and practical solutions.

Combat adds another layer of strategy by making use of the surrounding terrain. Players can switch between their own point of view and that of their Tomo companion during battles. Environmental blocks can be used to gain an advantage, such as spreading water to weaken a fire-based Tomo before striking it with an electric attack for extra damage.

Multiplayer support is also planned. Tomo: Endless Blue will be playable offline in single-player, through local network multiplayer, and on distant servers. Onibi says there is no fixed player limit, meaning the number of players will depend on the capabilities of the device or server being used.

With its combination of creature collecting, open-ended building, procedural islands, cozy life sim activities, and action-focused combat, Tomo: Endless Blue is shaping up to be an ambitious indie RPG. The addition of a Nintendo Switch 2 version should make the game even more appealing to players looking for a colorful adventure they can enjoy at home or on the go when it launches in 2026.