Leak Suggests Sony’s PS6 Could See a Huge Power Boost With AMD’s Next-Gen RDNA 5

Sony PS6 Rumor Points to a Major Performance Leap Over PlayStation 5

The PlayStation 6 is still likely years away, but early hardware rumors are already painting an exciting picture for console gamers. According to recent claims from well-known hardware leaker Moore’s Law Is Dead, Sony’s next-generation console could deliver a much larger performance jump over the PlayStation 5 than many players might expect.

While it has always been expected that the PS6 will be more powerful than the PS5, the real question is how big that leap will be. New information reportedly based on internal AMD performance projections suggests that the PS6 could offer more than double the performance of the current PlayStation 5, even with a relatively modest increase in some hardware specifications.

During a discussion with Xbox insider Jez Corden on the Broken Silicon podcast, Moore’s Law Is Dead referred to an alleged AMD document that reportedly simulated different PlayStation 6 hardware configurations. One of those configurations is said to feature only 25% more memory bandwidth and 33% more Compute Units than the base PS5, yet it reportedly achieved over 2x the performance.

That is a significant claim, especially because it suggests the PS6’s gains may come not only from bigger hardware numbers, but also from architectural improvements. The console is rumored to use AMD’s next-generation RDNA 5 graphics technology, which could bring major upgrades in efficiency, rasterization, and ray tracing performance.

However, there is an important caveat. The document mentioned by Moore’s Law Is Dead is reportedly around two years old and based on AMD’s internal projections rather than final retail hardware. That means the actual PlayStation 6 performance could change before launch. Sony and AMD may alter the specifications, clocks, memory setup, or overall design before the console is finalized.

Previous rumors from the same source claimed that the PS6 could feature 52 to 55 RDNA 5 Compute Units, up to 10 Zen 6 CPU cores, and around 640 GB/s of memory bandwidth. If accurate, this setup could allow the PlayStation 6 to deliver roughly 2.5x to 3x better rasterization performance than the PS5, while ray tracing performance could improve by an even larger margin, possibly reaching 6x to 12x depending on the game and workload.

For comparison, the standard PlayStation 5 uses 36 RDNA 2 Compute Units, 8 Zen 2 CPU cores, and 448 GB/s of memory bandwidth. The PlayStation 5 Pro improves the GPU with 60 Compute Units and increases memory bandwidth to 576 GB/s, while still using an 8-core Zen 2 CPU design with higher clock speeds.

If these rumors prove close to accurate, the PlayStation 6 could represent a much more dramatic generational upgrade than a simple spec bump. Better CPU performance, a more advanced GPU architecture, faster memory, and stronger ray tracing could allow developers to build larger worlds, smoother frame rates, more realistic lighting, and richer visual effects.

The expected PS6 release window is currently rumored to be around 2027 or 2028, though Sony has not officially announced the console, its specifications, or its launch timing. Until then, all reported details should be treated as unconfirmed.

Still, the early signs are promising. If AMD’s next-generation RDNA 5 architecture delivers the kind of gains being suggested, the Sony PlayStation 6 could become a major step forward for console gaming and a true next-generation upgrade over the PS5.