Intel Arc B580 vs Arc A770: Battlemage GPU Shows Superior Ray Tracing in Gaming Benchmark

The Intel Arc B580 has made quite an entrance, capturing attention through various synthetic benchmarks, including 3DMark Time Spy and Geekbench tests. A recent deep dive by the YouTube channel “RawiioliExtras” gives us a spectacular glimpse into the gaming prowess of the Arc B580 compared to its sibling, the Arc A770. Over an extensive three-hour session filled with intriguing insights, we focus on how the Arc B580 stands up against the Arc A770 in both the game Shadow of the Tomb Raider and the 3DMark Steel Nomad benchmark.

In Shadow of the Tomb Raider, the Arc A770 manages to maintain a solid frame rate, with performance ranging between 60-85 frames per second (FPS) at Full HD resolution with the highest graphics settings, ray tracing, and “Ultra-Quality” Intel XeSS. Yet, the Arc B580 steals the show with a considerable performance improvement, reaching 70-100 FPS, indicating a boost in ray tracing efficiency.

Despite this impressive showing, the Arc B580 faces challenges, such as its inability to run Quake 2 RTX with Vulkan, hinting at potential driver issues—something not uncommon with newly released GPUs. The Arc A770, however, navigates this hurdle smoothly, suggesting that Intel still has some work ahead in terms of optimizing the B580’s drivers.

Overall, the Arc B580 fits well within expectations for a current-generation entry-level GPU. Its ray tracing potential, combined with Intel’s track record of enhancing performance through post-launch driver updates, leaves much to look forward to. The tech world is buzzing with anticipation to see what future optimizations Intel will bring to the table for the Arc B580.