Unveiling RTX 5090 & 5080: Revolutionizing Gaming with DLSS 4 Integration

NVIDIA has just unveiled its latest powerhouse: the GeForce Game Ready 572.16 driver, now available for the cutting-edge RTX 5090 and RTX 5080 GPUs. This release promises gamers a slew of exciting enhancements, particularly with the inclusion of DLSS 4 across various titles, pushing boundaries in visual fidelity and performance.

The newly launched NVIDIA GeForce RTX 5090 and RTX 5080 graphics cards have sparked considerable excitement. With the release of the Game Ready 572.16 driver, NVIDIA is ensuring that these revolutionary graphics cards have the software support they deserve, unleashing their full potential.

Noteworthy features in this update include:

– Support for the highly anticipated RTX 5090 and 5080 series, alongside CUDA 12.8 support.
– Enhancements in performance, bug fixes, and overall driver improvements for a seamless gaming experience.

A significant focus of the update is on DLSS (Deep Learning Super Sampling) technology. Among the games that will receive a significant DLSS 4 overhaul are:

– **Cyberpunk 2077**: Experience its night city with superior visuals thanks to DLSS 4 with Multi Frame Generation.
– **Alan Wake 2**: Dive into a world of atmospheric horror enriched with DLSS 4, Multi Frame Generation, and the new NVIDIA RTX Mega Geometry. Expect an Ultra quality ray tracing preset as part of this riveting upgrade.
– **Hogwarts Legacy**: Step into the wizarding world like never before with DLSS 4 and new DLSS Ray Reconstruction features.

Moreover, over 75 games and applications will soon support DLSS 4 with Multi Frame Generation capabilities, promising visuals that are out of this world. Titles soon to be added to this list include:

– **Black Myth: Wukong**
– **Marvel Rivals**
– **Indiana Jones and the Great Circle**
– **NARAKA: BLADEPOINT**

The update also addresses several bug fixes for both gaming and general use:

**Fixed Gaming Bugs:**

– Alleviation of flickering issues on certain G-SYNC Compatible monitors when the game’s FPS drops below 60.
– Resolved micro-stutter problems in Indiana Jones and the Great Circle when Vertical Sync is off.
– Improved stability for games using Ubisoft’s Snowdrop engine.

**Fixed General Bugs:**

– Decreased CPU usage when running Evernote, QQ, or Asus Armory Crate.
– Enhanced accuracy in motion blur rendering for Blender Cycles.

However, some known issues remain. For instance, changes to the “Display GPU Activity Icon in Notification Area” setting may require a system reboot to take effect. Additionally, unexpected performance dips may occur in certain CUDA Vpath tests on Blackwell GPUs.

Stay tuned, as gaming is set to get even more impressive with these performance boosts and visual enhancements. Get ready to level up with NVIDIA’s Game Ready 572.16 driver and take your gaming adventures to the next level.