Ubisoft Scores Big: Rainbow Six Siege Visionary Reunites as Amazon’s March of Giants Finds a New Home in a Bold MOBA Revival

Ubisoft has officially finalized its acquisition of Amazon Games Montreal, bringing the studio’s in-development title March of Giants under the Ubisoft umbrella. The move signals a serious push into the competitive multiplayer space, with Ubisoft taking over development of the project while Amazon shifts into a supporting role focused on marketing through Twitch promotions.

March of Giants is being positioned as a fresh take on the crowded MOBA genre, described as a free-to-play “war MOBA” that has already been running closed alpha tests on PC. Rather than sticking to familiar fantasy kingdoms or sci-fi arenas, the game heads into a World War I-inspired steampunk battlefield where players don’t just control heroes—they command massive, towering “Giants” alongside large AI-driven armies. Matches are built around 4v4, lane-based combat set inside heavily militarized maps designed to emphasize scale, pressure, and coordinated team play.

One of the most attention-grabbing parts of the deal is the talent now returning to Ubisoft. March of Giants is led by Xavier Marquis, widely known as the original creative director behind Tom Clancy’s Rainbow Six Siege. He’s joined by production veteran Alexandre Parizeau, who previously served as managing director at Ubisoft Toronto. With the rest of the Montreal team also moving over, Ubisoft gains not only an in-progress game, but a complete studio group already aligned around its vision and pipeline.

While the financial terms of the acquisition haven’t been disclosed, the strategy behind it is clear: Ubisoft is acquiring a concept built for long-term live service potential, designed to thrive on competitive play and spectator-friendly moments. Early alpha interest may have been modest, but the core hook—Gigantic units, AI armies, and a war-focused spin on lane combat—offers enough difference to stand out in a genre where “more of the same” rarely wins.

With Twitch set to remain part of the marketing plan and Ubisoft now steering development, March of Giants is positioned to evolve quickly as it heads toward broader testing and, eventually, a wider release. For players watching the next wave of free-to-play competitive games, this is one to keep on the radar: a new MOBA-style battler built around scale, strategy, and a studio team now backed by one of the industry’s biggest multiplayer publishers.