Steam’s New Action RPG Debuts to 93% Positive Reviews—Now Discounted at Launch

Wicked Seed launched on Steam on January 23, 2026, and it’s already turning heads with a 93% positive user rating. For a brand-new indie action RPG with horror vibes, that’s a strong start, and it’s backed up by early player interest too, with a recorded peak of 453 concurrent players at the time of writing.

What’s fueling the excitement is how confidently Wicked Seed leans into a style that many players have been craving for years: tense survival-horror exploration paired with RPG-style combat depth. If you’ve ever wished more modern games would revisit the eerie, methodical feel of classic survival horror while still giving you meaningful customization and progression, this one may land squarely on your radar.

Built by solo developer Ryan under the Dead Right Games label, Wicked Seed puts you in control of Ella, a private investigator searching for her missing brother in a remote Maine forest. The setting isn’t just spooky window dressing; it’s designed to make every encounter feel risky and every step forward feel earned. This isn’t a game that only asks you to react. It asks you to think. Even something as simple as firing a shotgun becomes a deliberate decision, with the game letting you calculate trajectories in slow motion rather than simply spraying bullets and hoping for the best.

The combat system is where Wicked Seed separates itself from typical turn-based or purely real-time action. It uses a hybrid approach: you can move, dodge, and parry in real-time, but the moment you open the command menu, the action slows down dramatically. You’ll spend stamina to queue up attacks, then manage that stamina as it recharges over time. The result feels tactical without becoming sluggish, keeping the tension high while still giving you room to plan.

A major layer of strategy comes from the Bestiary system. Each monster has a specific weak point, and repeatedly exploiting those weaknesses doesn’t just help you survive the moment—it rewards you long-term. Successfully targeting weak points enough times unlocks permanent stat boosts for Ella, turning creature knowledge into a type of progression. Instead of always encouraging you to avoid danger, Wicked Seed gives you a reason to engage, experiment, and “hunt smart” if you want to grow stronger.

Early feedback also highlights how much the game packs in beyond its main story. Players can unlock over 50 costumes through gameplay (with no mention of paying extra to get them), and the weapon modding system goes deeper than a simple upgrade menu. You can start with a standard pistol and transform it using scavenged parts into something far more lethal, which is especially satisfying in a game built around resourcefulness and survival.

Replayability is also baked in from day one. Wicked Seed includes both New Game Plus and a built-in Randomizer. After finishing the story—reported to run around 13 hours—you can reshuffle enemy and item placement and dive back in for a run that feels meaningfully different, not just a repeat with bigger numbers.

One surprise: despite its retro-inspired design, Wicked Seed comes with fairly demanding PC requirements. You’ll need 16 GB of RAM minimum, and the developer recommends 32 GB if you want to push higher settings. An SSD is also required to keep the detailed horror environments running smoothly and reduce stutter.

On Steam Deck, the game is listed as Playable, but players shouldn’t expect smooth performance at default settings. To reduce frame drops, especially in larger forest zones, it may take lowering the resolution to 900 x 600 and setting a 45 Hz frame cap. Some performance roughness is noticeable, but based on the strong user rating so far, many players seem willing to overlook optimization issues in exchange for the atmosphere, systems, and overall gameplay.

Wicked Seed is currently priced at $15.99 during a launch discount period, making it an accessible pick for players looking for a fresh horror-tinged action RPG with tactical combat, deep customization, and built-in reasons to keep playing after the credits roll.