GTA 6 Map Returns to America, and Rockstar Says There Is Still “So Much to Do” in the U.S.
GTA 6 is bringing players back to Vice City, but this time the familiar Miami-inspired setting is only one part of a much larger world. The game’s map is set in Leonida, Rockstar’s satirical take on Florida, and it appears to be one of the studio’s most ambitious open worlds yet.
Vice City has a long history in the Grand Theft Auto series, most famously appearing in 2002’s GTA: Vice City. However, GTA 6 is not simply revisiting old ground. The new Leonida map expands far beyond the neon streets, beaches, and nightlife of Vice City, introducing a broader version of the region with swamps, highways, small towns, coastlines, and unusual local hotspots.
Rockstar North co-studio head Rob Nelson recently discussed how much effort the team put into making GTA 6 feel authentic. According to Nelson, the developers spent extensive time researching real-world Florida culture, including late nights in Miami clubs, visits to racetracks, time with police officers, and trips to offbeat bars in the Florida Keys.
That level of research suggests Rockstar is once again aiming for more than just a large map. The studio wants Leonida to feel alive, unpredictable, and distinctly rooted in the strange energy of modern America.
The big question many fans are already asking is whether GTA 7 could finally take the franchise outside the United States. Grand Theft Auto has occasionally explored other locations in the past, but the modern blockbuster entries have largely focused on fictionalized American cities.
When asked about the possibility of a future GTA game being set in another country, Nelson did not rule it out. However, he made it clear that Rockstar still sees plenty of creative potential in the U.S., saying there is “still so much to do in America.”
That comment may disappoint players hoping for a GTA game set in Europe, South America, or Asia, but it also explains why Rockstar keeps returning to American-inspired locations. The series has always used its cities as exaggerated mirrors of American culture, politics, crime, celebrity, social media, and excess. For Rockstar, the United States remains a massive playground for satire.
Interestingly, earlier reports claimed that GTA 6 was once planned with a broader “Project Americas” concept that may have included parts of South America. The final version appears to have narrowed its focus to Leonida, likely allowing Rockstar to build a denser, more detailed open world rather than stretching resources across multiple countries.
That does not mean an international Grand Theft Auto is impossible. Rockstar’s technology continues to evolve, and the engine built for GTA 6 is expected to support future projects. If the studio decides to explore a new country in GTA 7 or beyond, it may now have a stronger foundation to make that vision work.
For now, GTA 6 is focused on delivering the most detailed version of Vice City and its surrounding regions that Rockstar has ever created. With Leonida expected to be larger than the worlds of GTA 5 and Red Dead Redemption 2, players will likely have more than enough to explore when the game arrives.
As for GTA 7, Rockstar’s message is simple: never say never. An international setting could happen one day, but the studio clearly believes America still has many untold stories left for Grand Theft Auto.






