The image shows an AMD Radeon RX 9070 XT graphics card alongside characters from the game 'Cyberpunk 2077,' with on-screen stats displaying 'FPS 44,' 'RX 9070XT 99%,' '2792 MHz GPU,' and '2505 MB VRAM.'

AMD Radeon Gets 74% Faster DLSS-NR Support After One-Day Developer Breakthrough

DLSS-NR-on-AMD gets a huge speed boost, making DLSS 5 Neural Rendering far more usable on Radeon GPUs

A third-party DLSS-NR-on-AMD utility is moving fast, and its latest updates could be a major step forward for AMD Radeon users hoping to experiment with DLSS 5 Neural Rendering. The tool, created by developer Daniel, is designed to make DLSS 5 Neural Rendering work on AMD GPUs through an unofficial workaround, with support mainly targeting Radeon RX 9000 series graphics cards and reportedly extending to some RX 7000 series models as well.

DLSS 5 Neural Rendering is known to be demanding, even on NVIDIA’s own high-end hardware. In many cases, enabling the feature can cause a massive drop in frame rates, sometimes cutting performance by around half depending on the GPU, game, and settings used. NVIDIA continues to optimize its official implementation, but the technology still carries a heavy performance cost.

That makes the progress of DLSS-NR-on-AMD even more interesting. Unofficial compatibility layers and workarounds typically come with major compromises, especially when they involve advanced rendering features that were not built for the hardware being used. Early versions of this tool were mostly focused on bug fixes and basic functionality, and performance was reportedly too low for a smooth gaming experience in many titles.

However, the latest alpha releases show a dramatic improvement. The developer recently launched Alpha 0.3.3, which introduced several important quality-of-life changes, including a graphical installer, an integrated settings editor, new overlay controls, and multiple bug fixes. More importantly, that version delivered a claimed 23% performance improvement over Alpha 0.3.2.

That alone would have been a notable upgrade, but the developer followed it up on the same day with Alpha 0.4.0, which reportedly adds another 42% performance boost over Alpha 0.3.3. When combined, the two updates represent a massive jump in performance in a very short amount of time, making the tool far more practical than earlier builds.

Testing in Cyberpunk 2077 shows how big the difference can be. At a 3440×1440 resolution, one tester reported that performance improved from barely reaching 30 FPS in earlier versions to around 50 FPS using Alpha 0.4.0. That is a meaningful gain for a feature that has been extremely difficult to run smoothly outside its intended ecosystem.

The rapid pace of improvement is what makes this project stand out. While DLSS 5 Neural Rendering remains demanding, the latest DLSS-NR-on-AMD builds suggest that Radeon GPUs may be able to handle the feature much better than expected, at least with continued optimization. The developer has also indicated that another major update is on the way, and that release could bring another substantial performance increase for AMD graphics cards.

If this pace continues, DLSS-NR-on-AMD could become one of the most interesting community-driven GPU projects for Radeon owners. Matching the performance and stability of an official implementation is still a major challenge, but the progress so far is impressive. The combination of better frame rates, active development, improved usability, and potential visual quality gains makes this tool worth watching closely.

For now, DLSS-NR-on-AMD remains an unofficial alpha-stage project, so users should expect bugs, compatibility issues, and inconsistent results depending on the game and GPU. Still, the latest Alpha 0.4.0 release shows that the project is evolving quickly, and Radeon RX 9000 and RX 7000 owners may soon have a much more capable way to experiment with DLSS 5 Neural Rendering on AMD hardware.