Steam Tells Developers to Test Their Games for at Least Five Minutes Before Launching

Valve Adds New Steam Review Rule: Developers Must Play Their Game First

Valve has introduced a new requirement for developers submitting games to Steam: before a title can be reviewed, it must be launched and played through the Steam client for at least five minutes.

The change may sound obvious, but it points to a growing problem behind the scenes. Steam is currently dealing with a heavy wave of new game submissions, and Valve says its review queue has slowed down significantly. Instead of the usual three to five days, some reviews are now taking as long as 12 days.

According to Valve, part of the delay comes from games failing basic technical checks. In some cases, submitted builds had apparently never even been tested through Steam before being sent in for review. That means reviewers were spending time on games that might not launch properly, integrate correctly with Steam, or meet basic store requirements.

To reduce that issue, Valve has updated the Steam release checklist. Developers must now confirm that their game has been played for at least five minutes through Steam before it can move forward in the review process. The goal is simple: make sure developers test their own games in the same environment where players will access them.

The timing of the change has sparked plenty of discussion among PC gamers and developers. Many players believe the growing number of low-effort, mass-produced, and AI-assisted games is making Steam harder to manage. Some argue that Valve should introduce stricter rules to prevent the store from being flooded with poor-quality releases.

Others are more cautious. They worry that tougher entry requirements could hurt small indie developers who rely on Steam as one of the few major platforms where they can publish games without going through a highly restrictive approval system. For many independent creators, Steam remains one of the most important places to reach PC players.

Valve has previously suggested that it prefers to solve discoverability and quality concerns through recommendation systems rather than heavy-handed submission barriers. In other words, instead of blocking more games from entering Steam, the company appears focused on making sure better games are easier for players to find.

The new five-minute playtime rule is a small but meaningful step. It does not stop questionable games from being submitted, but it does force developers to complete a basic sanity check before Valve’s review team gets involved. If a game cannot run properly through Steam for five minutes, it clearly is not ready for release.

For players, this could lead to fewer broken store launches and a smoother Steam browsing experience. For developers, it is a reminder that even basic testing matters before submitting a game to one of the largest PC gaming platforms in the world.

As Steam continues to grow, Valve faces a difficult balancing act: keeping the platform open to creative indie developers while preventing the store from being overwhelmed by low-quality submissions. This new rule may not solve the bigger issue on its own, but it shows Valve is trying to reduce unnecessary delays and improve the review process for everyone.