Splinter Cell’s long-awaited comeback just hit another bump. Ubisoft’s stealth-action classic has been quietly rebuilding in the shadows for years, but the remake has reportedly lost another game director, reigniting questions about its timeline and stability.
First announced in 2021, the Splinter Cell remake is believed to be running on Ubisoft’s Snowdrop engine under the codename North. Despite the excitement around a modern take on Sam Fisher’s signature stealth, there’s still no gameplay footage, trailers, or substantial updates. That silence has grown more noticeable against the backdrop of wider restructuring at the publisher following a major deal with Tencent.
The latest jolt comes from the departure of Andrea Schmoll, who left Ubisoft Toronto in September 2025, according to her professional profile. Schmoll, a former systems designer on Far Cry 6, had been leading key pillars of the remake’s design, including moment-to-moment stealth, gadget systems, NPC behavior, and interactive environments. Her exit is the second major leadership change in three years; original director David Grivel, a veteran of Splinter Cell: Blacklist and several Far Cry titles, departed in 2022 to join another blockbuster shooter franchise.
Signs that Ubisoft Toronto was seeking fresh leadership surfaced in a now-removed job listing discovered by fans, which detailed responsibilities for a new game director. The role called for oversight of core stealth fundamentals—NPC AI, stealth tuning, and camera systems—while guiding the team to introduce new ideas without compromising the series’ hallmark espionage gameplay. The listing reportedly stayed up for roughly five to six weeks before being taken down.
Frequent director turnover is rarely a good omen, and it mirrors the kind of turbulence that has slowed other high-profile remakes within the company. That said, despite occasional rumors of cancellation, Ubisoft maintains that development is ongoing. Industry chatter continues to point to a tentative 2026 launch window, though that could shift depending on how quickly the team regroups under new leadership.
For fans, the stakes feel high. It has been more than a decade since the last mainline Splinter Cell game, and this remake could be the best shot at reintroducing Fisher’s night-vision goggles—and the franchise’s tense, methodical stealth—to a new generation. The question is whether the project can stabilize long enough to deliver a confident reveal and a clear path to release.
Key takeaways:
– The Splinter Cell remake has lost another game director, with Andrea Schmoll exiting Ubisoft Toronto in September 2025.
– Schmoll had been leading core systems such as stealth gameplay, gadgets, NPC behavior, and environmental interactivity.
– This follows the 2022 departure of original director David Grivel, marking two major leadership changes in three years.
– A now-removed job listing suggested Ubisoft was actively seeking a new game director to steer AI, stealth tuning, and camera systems.
– Ubisoft says development continues, and insider speculation still places release timing around 2026, though nothing is confirmed.
– With no gameplay reveal yet, the next major update will be crucial in reassuring fans and restoring confidence in the project.
If the remake can lock in steady leadership and show concrete progress—gameplay footage, a systems deep dive, or even a focused vertical slice—it could turn skepticism into momentum. Until then, Splinter Cell remains in the dark, with the world waiting to see whether Sam Fisher is truly ready to step back into the light.






